3D Graphics Programming with QuickDraw 3D 1.5.4

Previous | QD3D Book | Overview | Chapter Contents | Next

Shader Objects Routines

This section describes the routines you can use to manage shaders and textures.

Managing Shaders

Managing Shader Characteristics

Managing Surface Shaders

Managing Texture Shaders

Managing Illumination Shaders

Managing Textures

Managing Pixmap Textures

Managing Mipmap Textures


© 1997 Apple Computer, Inc.

Previous | QD3D Book | Overview | Chapter Contents | Next